As time goes by, technology is increasingly important and even becomes very related to our lives today, technology is needed to meet a variety of daily needs and to be a media entertainer when bored, for example, like playing games. in the world of technology for example E-Sport (Electronic Sport) is increasingly developing gradually from just playing games for personal enjoyment to being a promising business.
The world of E-Sport itself is a new and highly developed digital sport in the current era, especially in the E-Sport competition which seeks who deserves to be a champion or makes it a place to make money by popularizing it through the world of business or social media. E-Sport itself is available for online games like for example DOTA2, LOL, CSGO, Fortnite and others.
In the past games were considered a taboo and even a waste of time and were called special games for children but different from modern times which made it a promising profession and business opportunity, in 2018 E-Sport was officially included in The 2018 Asian Games event held in Jakarta-Palembang last, various representatives from many Asian countries took part in this digital sport which proved that the E-Sport became a matter of great interest and favor even as a business opportunity.
With only a gadget, computer or laptop we can play globally online. What must be understood even more is knowing the concept and mastering the game, in E-Sport itself requires tactics or strategies in order to become the strongest and can survive a winner like life in nature that says “who is the strongest who will survive”. Maybe the business in the E-Sport field is very lucrative but it also takes a long time to be able to master it, not be separated from the sponsors who support an E-Sport team to be able to participate in various events. unmitigated various sponsors also really help the players to be facilitated in this digital game business.
Just recently, a 16-year-old teenager who won the E-Sport competition, the Fortnite game held in New York, United States on July 26-28, 2019. The “Fortnite World Cup” competition reached a total prize value of USD30 million or around Rp420,6 billion. This young man named Kyle Giersdorf got a prize of USD3 million or around the winner of the Fortnite World cup Solo fashion. Not only the Fortnite game has fantastic prizes for the winners, for example like:
- Valve DOTA 2’s annual World Championship which reached a total prize of USD1, 6 million in 2011 and the total prize pool is increasing every year
- The 2018 League of Legends (LOL) World Championship totaled USD6, 4 million in total
- The 2016 Call of Duty World League Championship with a total prize of USH2 million
- and various other game competitions
Even though it is very time-consuming but E-Sport itself is returned to self-awareness, if it has good intentions it will be very beneficial for its users but conversely if it is only used for negative things then this technology will be useless as time goes by.